Processing
Modifying an audio signal
·
Online
- linear/nonlin. filtering (presence, companding)
- echo / chorus / flanging
- reverberation
- spatial location (azimuth/elevation/range)
·
Event-based
- pitch/duration modification
(resampling, SOLA, looping, reverse)
- cross-synthesis (LPC/ Fourier domain)
·
Control inputs from:
- explicit interface (sliders, curves)
- analysis extraction from audio streams...

Lego Audio Workshop: Overview of digital audio -
DAn Ellis
- 1997may06
- 9/13