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interactive_interface_for_audio_perception_experiment
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interactive_interface_for_audio_perception_experiment [2013/06/30 16:40]
jtraer created
interactive_interface_for_audio_perception_experiment [2013/06/30 18:16] (current)
jtraer
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-====== ​Example Project Title ======+====== ​Interactive Interface For Auditory Perception Experiments ​======
  
-Authors ​Steve Jobs and Bill Grates ​+Author ​James Traer 
-| Affiliation | Apple and Michaelsoft ​+| Affiliation | McDermott Lab, Brain and Cognitive Sciences Department, MIT  ​
-| Code | [[https://​github.com/​bmcfee/​librosa|Github Link]] ​|+| Code | will be uploaded to www.jamestraer.com when I get the website up and running ​|
  
-A short abstract could go here.+Abstract:
  
-===== - Title of a section ​=====+===== - Introduction ​=====
  
-section+Although audio processing technology has advanced tremendously in recent years, state-of-the-art machine hearing algorithms still lag far behind the human auditory system when required to extract acoustic information from noisy real-world environments. ​ Exactly what processing techniques are utilized by the human auditory system to perform these tasks are largely unknown and this is an active area of research.  ​better understanding of how audio signals are processed in the brain may provide inspiration for improved machine listening algorithms as well as clinical benefits for the hearing impaired. ​   
 + 
 +===== - Yesterday'​s research methodology ===== 
 + 
 +One way to study how the audio processing of the human brain is to measure the ability of human listener'​s to perform auditory classification tasks in difficult conditions. ​ Such tasks could include word comprehension,​ spatial localization,​ melody extraction, texture identification,​ volume comparisons,​ etc... In each case the human listener must ignore distracting information to extract one particular feature of the acoustic signal. ​ By precisely controlling the acoustic signal heard by the listener and measuring the listener'​s performance as a function of both the signal, and distracting noise, the performance capabilities of the human auditory system can be inferred. 
 + 
 +A comparison task is one commonly used methodology. ​ In this scenario the listener is presented with a number of audio recordings and must make a subjective judgement ie. which sound is louder, which has a higher pitch, which is closer, etc.  When dealing with real-world sources, an extra level of complexity is introduced by the variability of real-world sources. ​ As such experiments must be repeated many times to average out variations from other factors. 
 + 
 +However one source of difficulty in such experiments is the large number of variable parameters that characterize real-world sources. Both the informational source, and the distractors can be varied in a vast number of ways and measuring listener performance across a meaningful range of parameter space can be prohibitively time consuming. 
 + 
 +===== - Tomorrow'​s research methodology ===== 
 +   
 +The hack I implemented embedded scripts to generation synthetic sounds with precisely controlled parameters into a Pure Data patch with an intuitive interface. ​ Volunteer listeners can thus, with no prior training, manipulate the statistical properties of sounds via a MIDI controller. 
 + 
 +The proposed experiment allows the listener to listen to one sound, the "​target"​ -- which remains constant with respect to specific parameters -- and vary the statistical parameters of a variable sound with the stated task of trying to match the two sounds as closely as possible. ​ Thus the subject is given the freedom to explore a large region of the parameter space describing all possible sounds. ​ The sensitivity of the human auditory system to each statistical parameter can be assessed by how closely the subject matches the parameters of the variable source to the target. ​   
 + 
 +  ​
  
-==== - Title of a subsection ==== 
  
-Etc. etc.  Some math: β=Ni=1α2iG2  You can cite something like this((some paper title, author, etc.)) 
interactive_interface_for_audio_perception_experiment.1372624831.txt.gz · Last modified: 2013/06/30 16:40 by jtraer